77

Duel of Meloch is a standalone, competitive board game for 1-2 players, set in the 1920+ universe of Scythe and Expeditions. It combines mechanisms from both games, challenging players to clash head-to-head on a double-sided map in a race to achieve four stars on a Triumph Track. The game features asymmetric player abilities and a catch-up mechanic with 'Meloch cards'.

77

The Verdict

based on 15 reviews

Positive 0%
Mixed 0%
Clever blend of Scythe and Expeditions mechanics
Fast, tense, streamlined 45-minute play
Asymmetric factions feel largely balanced and close
Useful as an expansion; compact solo mode
Balance concerns, including a slight Scythe-side edge
Can feel like solitaire racing with little interaction
Weak for newcomers; needs knowledge of parent games
Rulebook and setup overhead; multiple rulebooks needed
90
StatedThis reviewer gave their own score. We only converted it to our 0–100 scale.
WhatBoardGameArticle

Duel of Meloch cleverly combines the mechanics of Scythe and Expeditions into a tight, highly tense 45-minute race for four stars. While a slight mechanical advantage leans toward the Scythe faction, the closely contested finishes make it an easily recommended standalone duel.

90
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
The Brothers Murph, Mike and Nick MurphVideo

The reviewers enthusiastically praised Duel of Meloch as a fast-paced and highly interactive two-player game that cleverly blends mechanics from Scythe and Expeditions, offering a surprisingly tight and engaging experience with a smart catch-up mechanism.

90
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Allies or Enemies, Jess and SeanVideo

The video from Allies or Enemies reviews the physical board game 'Duel of Meloch' by Stonemaier Games. It details the game's components, mechanics, and how it combines elements of Scythe and Expeditions, assessing its appeal to different players and its various play modes.

85
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Tantrum House, Kevin and MelissaVideo

The reviewers enjoyed how the game compresses the mechanics of Scythe and Expeditions into a fast-paced two-player duel, though they noted some minor balance and setup considerations between the asymmetric factions.

85
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Before You Play, Monique and NaveenVideo

The video highlights Duel of Meloch as a unique and engaging standalone game that cleverly combines mechanics from Scythe and Expeditions, offering a streamlined head-to-head experience.

80
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
One Stop Coop Shop, MikeVideo

The reviewer found Duel of Meloch to be an interesting and successful combination of Scythe and Expeditions, especially praising its solo mode for being compact and engaging, though noting that mastering the advanced solo rules might require a few plays.

80
StatedThis reviewer gave their own score. We only converted it to our 0–100 scale.
Board Game QuestArticle

This 2-player mashup successfully blends Scythe and Expeditions, enhancing the Scythe experience for smaller player counts with increased interaction and tension. While the Expeditions side is slightly simplified, the game offers good replayability.

80
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Board's Eye View, Board's Eye ViewArticle

“With that caveat, the game works surprisingly well. Jamey Stegmaier has managed to create a balance between players despite the fact that each is playing to a completely different set of rules.”

80
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Board of itVideo

The reviewers explore how effectively the game merges systems from Scythe and Expeditions into a head-to-head clash. They share positive thoughts on the streamlined design while discussing how the mechanics function together.

80
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
The Cardboard HeraldVideo

The reviewer finds that Duel of Meloch successfully pits Scythe against Expeditions in a tight, streamlined format. It delivers a fun tactical contest while offering neat expansion utility for the parent games.

80
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Nersi Games, NersiVideo

The reviewer highlights how the game blends mechanics from Scythe and Expeditions into a fast-paced head-to-head duel, though pointing out that the asymmetrical asymmetry and rules overhead require players to already know the source material.

80
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Shelfside, Shelfside (Ashton and Alexander)Video

The Shelfside channel reviews 'Duel of Meloch,' a standalone Stonemaier game that merges elements from Scythe and Expeditions. The hosts examine its Euro and area control features, including variable player powers, but raise concerns about the game's balance due to its scoring track.

65
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Space-Biff!, Dan ThurotArticle

Duel of Meloch smoothly combines the systems of Scythe and Expeditions into a fascinating hybrid, but ultimately suffers from a lack of player interaction, functioning more as a multiplayer solitaire race than a true clash.

60
StatedThis reviewer gave their own score. We only converted it to our 0–100 scale.
GamesRadar+, https://www.gamesradar.com/author/matt-thrower/Article

“While it's amazing to see how well these disparate games have been made to work together, it's not compelling enough to play as a standalone game. If you already own and play one or both of the parent games, though, it's much more worthwhile.”

60
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Wargamer, Mollie RussellArticle

“For the right person, Duel of Meloch is a fantastic follow-up to Scythe and Expeditions. It presents the same gameplay, side-by-side in a smooth new system that only asks 45 minutes of your time.”

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