Bitewing Games
Design: Reiner Knizia·Art: Tyler Miles Lockett
Ichor is an asymmetric strategy game where one player controls Greek gods while the other commands mythological monsters in a battle for supremacy. Each character has unique once-per-game abilities, creating varied gameplay with strategic depth similar to games like Santorini.
View GameBitewing Games
Design: Reiner Knizia·Art: Harry Conway
Iliad is a two-player tile-placement strategy game by Reiner Knizia that reimagines the Trojan War as a tactical duel between Achilles and Hector. Players select tiles from their hand and place them on the board to compete for majority control in rows and columns in this draw-one, place-one set collection game.
View GameThe Op Games, Catch Up Games, Randolph
Design: Eric Olsen·Art: O'Neil Mabile
A press-your-luck card game where players flip cards one by one without flipping the same number twice, trying to be the first to reach 200 points. Players can score their current cards or risk taking another card, potentially losing everything they hold.
View GameRio Grande Games
Design: Donald X. Vaccarino·Art: Matthias Catrein
Dominion is a deck-building card game where players start with identical small decks and compete to acquire the most victory points by strategically purchasing cards to build their decks. It was the first deck-building game and established the genre.
View GameGameWorks SàRL
Design: Sébastien Pauchon·Art: Vincent Dutrait
Jaipur is a two-player card game where merchants compete to acquire and sell goods in the markets of Rajasthan. Players collect cards representing various goods like spices, silk, and precious stones, then sell them for rupees and seals of excellence to become the Maharaja's personal trader.
View GameCoolPlay, Gém Klub, Asmodee, ADC Blackfire Entertainment, Galápagos Jogos, Repos Production
Design: Antoine Bauza, Bruno Cathala·Art: Vincent Dutrait
A two-player strategic card game reimplementing 7 Wonders: Duel with The Lord of the Rings theme. Players choose to lead either the Fellowship or Sauron's forces, competing across three chapters with multiple victory conditions including regional dominance, race alliances, or the quest of the ring.
View GameFantasy Flight Games
Design: Nate French·Art: Even Mehl Amundsen, Erfian Asafat
The Lord of the Rings: The Card Game is a cooperative Living Card Game where one to four players control heroes from Middle-earth and work together to complete quest scenarios. Players build decks from different spheres of influence and face challenges controlled by the game itself, with over ten years of expansions available.
View GameGrandpa Beck's Games
Design: Brent Beck, Jeffrey Beck·Art: David Bock, Eckhard Freytag, Apryl Stott
Skull King is a trick-taking game similar to Oh Hell!, Wizard, and Spades, where players bid on how many tricks they think they'll win each round. The game uses a 66-card deck with special pirate-themed cards including Pirates, Mermaids, and the Skull King himself, creating a hierarchy where different card types trump others in unique ways.
View GameScorpion Masqué
Design: Gricha German, Corentin Lebrat·Art: Xavier Gueniffey Durin
Tag Team is an auto battler combined with a deck-building game where players draft two fighters from twelve available characters, each with unique techniques. Players build their decks over the course of the game and execute sequences of attacks automatically in this arcade fighting-inspired experience.
View GameFantasy Flight Games
Design: Nate French, MJ Newman
Arkham Horror: The Card Game is a cooperative Living Card Game where players take on the roles of investigators exploring the mysterious and dangerous world of H.P. Lovecraft's Cthulhu Mythos. Players build unique decks for their investigators and work together through campaign scenarios, making choices that have lasting consequences on the story.
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