Jamey Stegmaier board games, ranked
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Jamey Stegmaier board games, ranked

Our definitive ranking of the Jamey Stegmaier board games, ranked, based on aggregated critic scores from multiple trusted review sources.

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10
Red Rising
76

Red Rising(2021)

Stonemaier Games, PHALANX

Design: Jamey Stegmaier, Alexander Schmidt·Art: Miles Bensky, Jacqui Davis, Justin Wong

Red Rising is a hand-management and combo-building game for 1-6 players, based on the science fiction dystopian novels by Pierce Brown. Players start with a hand of 5 cards and on their turn deploy one card to a location on the board, activating its unique benefit and strategically building powerful card combinations to gain influence and score victory points.

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9
Charterstone
78

Charterstone(2017)

Stonemaier Games

Design: Jamey Stegmaier·Art: Lina Cossette, David Forest, Gong Studios, Mr. Cuddington

Charterstone is a competitive legacy worker placement game where players are tasked by the Forever King with growing a new village. Over a campaign of multiple games, the rules and components evolve permanently, revealing new surprises and strategies as players develop their individual charters and the collective world. It offers an easy-to-learn initial experience that gradually increases in complexity and strategic depth.

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8
Origin Story
78

Origin Story(2025)

Stonemaier Games

Design: Jamey Stegmaier, Pete Wissinger·Art: Clémentine Campardou

Origin Story is a competitive trick-taking game with a superhero theme where players craft their superhero origin story. It incorporates engine building and tableau building elements, offering strategic depth in its card play. The game can be played by 1-5 players and includes a solo variant as well as team-based play.

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7
Rolling Realms
79

Rolling Realms(2021)

Stonemaier Games

Design: Jamey Stegmaier·Art: Miles Bensky, Marius Petrescu

Rolling Realms is a roll-and-write board game where players use the results of two shared dice to interact with a personal set of three 'realm' cards. Each realm represents a mini-game, often inspired by other popular board games, providing unique ways to score points. The game features a wide variety of realm cards for high replayability and can be played competitively or solo.

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6
Tapestry
80

Tapestry(2019)

Stonemaier Games

Design: Jamey Stegmaier·Art: Andrew Bosley, Rom Brown

Tapestry is a civilization-building game where players create unique civilizations with the most storied history, advancing through cultural and technological tracks. It features asymmetric gameplay with different civilization abilities and is described as a medium-weight Euro game with streamlined mechanics.

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5
Euphoria: Build a Better Dystopia
81

Euphoria: Build a Better Dystopia(2013)

Stonemaier Games

Design: Jamey Stegmaier, Alan Stone·Art: Jacqui Davis

In Euphoria: Build a Better Dystopia, players lead a team of workers (dice) and recruits (cards) in a dystopian world. They vie for control by manipulating factions, collecting resources, building markets, and digging tunnels to infiltrate areas. The game combines dice-placement, area control, and resource management to claim ownership and achieve victory.

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4
Expeditions
81

Expeditions(2023)

Stonemaier Games

Design: Jamey Stegmaier·Art: Jakub Rozalski

Expeditions is an engine-building board game set in the Scythe universe, where 1-5 players control giant mechs to explore a map of hexes. Players investigate mysterious meteorites and interact with locations by strategically moving their action tokens to perform various actions. It offers deep strategic depth through card play and action selection, suitable for competitive and solo play.

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3
Vantage
81

Vantage(2025)

Stonemaier Games

Design: Jamey Stegmaier·Art: Valentina Filic, Sören Meding, Emilien Rotival

Vantage is an open-world, cooperative, roguelike adventure game where 1-6 players explore an entire alien planet from first-person perspectives. Each player has a unique 'vantage' card showing their view of the world with six different actions coded to skills like move, look, engage, help, take, and overpower. The game features 801 location cards and nine storybook manuals, creating a narrative sandbox experience reminiscent of Choose Your Own Adventure books.

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2
Viticulture: Essential Edition
87

Viticulture: Essential Edition(2015)

Stonemaier Games

Design: Jamey Stegmaier·Art: Jacqui Davis, David Montgomery, Beth Sobel

Run a Tuscan vineyard through the seasons. Plant vines, harvest grapes, and fulfill wine orders in this satisfying worker placement game.

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1
Scythe
88

Scythe(2016)

Stonemaier Games

Design: Jamey Stegmaier·Art: Jakub Rozalski

Scythe is an engine-building board game set in an alternate-history 1920s period featuring farming, mechs, eurogame elements, and war. Players control factions vying for power in Eastern Europa, using asymmetric player powers to expand territory, upgrade actions, and build structures while managing resources and combat.

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