85

Antiquity is a strategy game for 2-4 players focused on building a civilization. Players must manage resources to expand and achieve their civilization's unique goal, all while battling the persistent challenges of famine and pollution on a shared map. Known for its strategic depth and high player interaction, it is a complex title from the Dutch publisher Splotter Spellen.

85

The Verdict

based on 9 reviews

Positive 0%
Deep strategy and complex, interconnected systems offer a rich gameplay experience.
Multiple paths to victory through distinct Patron Saints encourage diverse strategies and high replayability.
The constant tension of managing famine and pollution creates a unique and engaging survival element.
Offers significant rewards for dedicated players who enjoy a challenging and intricate economic puzzle.
Low downtime during the city development phase allows for simultaneous play, keeping all players engaged.
The game is notoriously brutal and punishing, with constant threats of famine and pollution that can overwhelm players.
Features a high learning curve and significant complexity, making it difficult for new players to grasp and potentially frustrating.
Can have a long playing time, often lasting several hours.
Components can be fiddly, and setup is often described as extensive and time-consuming.
Early game stages can feel somewhat "solitaire-ish" with limited direct player interaction until zones of control overlap.
90
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Topping the Table, Jamie HopkinsArticle

Antiquity is a game that tests your ability to plan ahead, adapt, and outwit your opponents. From mastering resource management to timing your expansions perfectly, and tackling the challenges of pollution and famine, this game has it all.

90
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Talking Shelf SpaceArticle

If you are looking for a Euro-esque game that’s clever, punishing, and will have you talk about it on and off the table, take a look at Antiquity. Skip on one more blinged out Kickstarter and just get something that’s so good, it still shines 20 years after its initial release.

90
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Board Game Dad, Board Game DadVideo

The reviewer considers Antiquity an excellent game, appreciating its strategic depth, but notes its current unavailability and difficulty to find as reasons for not including it on his main recommendation list.

85
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Rahdo Runs Through, Ryan MetzlerVideo

Antiquity is considered a great game due to its deep and varied gameplay, despite being somewhat fiddly with its many pieces. Its diverse victory conditions and replayability make it a highly recommended worker placement, area control, and resource management game for those seeking a rich experience.

85
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Foster the Meeple, Elusive MeepleVideo

The reviewer describes 'Antiquity' as a brutally challenging economic engine-building game with a steep learning curve, yet praises its deep strategic possibilities, multiple victory paths, and surprisingly low downtime for a heavy title.

85
StatedThis reviewer gave their own score. We only converted it to our 0–100 scale.
I Slay the Dragon, Jason MeyersArticle

Despite the new options, it adds neither complexity nor fiddliness. Just as its precursor, it brings a lot more game to the table than you might presume from the size of its tin – in fact, now even more so.

85
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Board Game Brawl, Nick MinahanVideo

The reviewer highly recommends "Antiquity," considering it a very fine game and a good gateway introduction, on par with its predecessor. He notes that the added complexity makes it a slightly 'gamier' experience.

85
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Gaming Rules!, Ryan Metzler (The Dice Tower)Video

The reviewer considers Antiquity a truly great game, praising its significant strategic depth despite seemingly simple rules. However, he notes that the game can be quite fiddly due to numerous components and actions.

80
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
The Dice Tower, Ryan MetzlerVideo

Ryan Metzler praises Antiquity as a great and very deep game, noting its high replayability due to variable victory conditions and resource management challenges, despite acknowledging that it can be a bit fiddly.

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