Stonemaier Games
Design: Jamey Stegmaier·Art: Valentina Filic, Sören Meding, Emilien Rotival
Vantage is an open-world, cooperative, roguelike adventure game where 1-6 players explore an entire alien planet from first-person perspectives. Each player has a unique 'vantage' card showing their view of the world with six different actions coded to skills like move, look, engage, help, take, and overpower. The game features 801 location cards and nine storybook manuals, creating a narrative sandbox experience reminiscent of Choose Your Own Adventure books.
View GameNext Move Games
Design: Michael Kiesling·Art: Maëva da Silva
Azul Duel is a competitive two-player tile-laying game where players go head-to-head decorating a palace ceiling. It retains the elegance of the original Azul while introducing an extra tactical dimension by allowing players to determine tile placement patterns in addition to drafting tiles. The game is played over five rounds, challenging players to outmaneuver their opponent in creating stunning patterns.
View GameOffice Dog
Design: David Gordon, TAM·Art: Quillsilver, Greg May, Dann May
Crafting the Cosmos is a board game where players act as interstellar architects, competing to build the galaxy one star at a time. Rooted in real science, it offers a polished space puzzle experience with satisfying resource management, strong components, and rewarding progression.
View GameDire Wolf
Design: Paul Dennen·Art: Clay Brooks, Raul Ramos, Derek Herring, Kenan Jackson
Lightning Train is a bag-building train game where players take on the role of managing their own railway company. They strategically build rail lines across North America and deliver goods to various cities. The game combines elements of bag-building and deck-building to create a unique and competitive railway experience.
View GameSmirk & Dagger Games
Design: Alex Cutler, Michael Mihealsick·Art: Naomi Lord
A Place for All My Books is a cozy board game where 1 to 4 players gather, sort, and organize book tiles within their apartment. Designed as a puzzly worker placement and action-selection experience, players aim to acquire, arrange, and admire their book collection as they complete rewarding projects.
View GameStonemaier Games
Design: David Gordon, Michael O'Connell·Art: Catalina Martinez, Mesa Schumacher, Ana Maria Martinez Jaramillo
Finspan is an engine-building board game where players take on the role of marine researchers collecting and breeding a variety of aquatic life across different ocean zones. Designed in the style of the popular "Span" series, the game challenges players to optimize card abilities and tableau development to observe the most impressive array of fish. It features a robust solo option and competitive play for up to five players.
View GameEagle-Gryphon Games
Design: Vital Lacerda·Art: Ian O'Toole
Set in 1920s Manhattan during Prohibition, players take on the role of mobsters working under Lucky Luciano to build and manage their own speakeasy empires. The game combines worker placement and card management as players navigate alliances, rivalries, and police interference while competing for territory and influence across Manhattan's districts.
View GameZ-Man Games
Design: Matt Leacock·Art: Jared Blando, Cory Godbey, Tori Hasegawa
A cooperative board game based on the Pandemic system where 1-5 players each control two characters from the Fellowship, working together to protect Frodo and battle enemies at pivotal locations. The game adapts Matt Leacock's proven Pandemic mechanics to create an immersive Middle-earth adventure focused on the fate of the Fellowship.
View GameGreen Feet Games
Design: Michael W. Runkle·Art: Matthew Roberts
Players lead expeditions across America, establishing trade routes, gathering resources, and encountering wildlife.
View GameKinson Key Games, CrowD Games, Dranda Games, HIT Games, Asmodee USA
Design: T.K. King, Dennis Northcott, Koltin Thompson·Art: Ian O'Toole
Galactic Cruise is a worker placement game where players build and launch shuttles to send guests on luxurious space vacations. Players compete over 3 years to build the most successful space cruise company, managing resources and developing their fleet through an expanding network of actions.
View GameWehrlegig Games
Design: Jo Kelly, Cole Wehrle, Ricky Royal·Art: Rachel Ford
Set in 1720s London, Molly House is a game about creating joy and community in underground queer festivities while navigating the crushing weight of having both declared a crime. Players must manage desires (cards) to earn joy (VP), make tactical decisions, and sometimes inform on rival molly houses to mitigate risks and avoid indictments.
View GameRio Grande Games
Design: Donald X. Vaccarino·Art: Franz Vohwinkel
Moon Colony Bloodbath is a competitive strategy game by Donald X. Vaccarino, where players build and manage a moon colony. Characterized by an 'everything that can go wrong will go wrong' theme, it combines tableau and engine building with a unique 'engine-losing' mechanic, challenging players to keep their colonists alive amidst constant misfortunes. The game is noted for being fast-paced, simple to learn, and highly replayable.
View GameArtana Games
Design: Randy Scheunemann
A tactical skirmish game where rival toy factions battle for control of a child's bedroom using unique abilities.
View GameDevir Games, Perro Loko Games
Design: Abraham Sánchez Hermida, Paloma J. Pascual·Art: Jesús Fuentes, Amelia Sales
Orloj: The Prague Astronomical Clock is a competitive Eurogame where 1 to 4 players become master builders. They vie to complete and leave their mark on the legendary astronomical clock in Prague by adding its majestic calendar. Gameplay revolves around rotating dials and rondels for action selection, worker placement, and resource management to construct elements of the clock and earn points.
View GameDecipher
Design: Dávid Turczi, Nigel Buckle·Art: Kurt Komoda, Gong Studios
A collectible card game where players take command of a starship, managing crew and resources to achieve victory.
View GameScorpion Masqué
Design: Gricha German, Corentin Lebrat·Art: Xavier Gueniffey Durin
Tag Team is an auto battler combined with a deck-building game where players draft two fighters from twelve available characters, each with unique techniques. Players build their decks over the course of the game and execute sequences of attacks automatically in this arcade fighting-inspired experience.
View GameIV Studio
Design: Max Anderson, Zac Dixon, Austin Harrison, Toby Sarnelle·Art: Kelly Nakamura
Tend is a flip and write game where 1 to 6 players are colonists sent to an alien world to build up their own farm and colony. Players tend crops and animals, chop wood, mine ore, and fish to gain various items. The goal is to collect the greatest selection of goods to send back to Zenith HQ and become the most successful colonist.
View GameFeuerland Spiele, Keymaster Games, Games7Days
Design: Henry Audubon·Art: Josh Emrich, Lisk Feng
Parks Second Edition is a celebration of the U.S. National Parks where players explore all 63 national parks through hiking and collecting memories. This enhanced second edition features all-new artwork, expanded gameplay with camping modules, and incorporates the best elements from five years of Parks expansions with new bonuses, wildlife, and gear.
View GameEerie Idol Games
Design: Pablo Clark·Art: Pablo Clark
A large-scale strategy board game of skill and intrigue set in an ancient, crumbling kingdom where players are heirs vying for control of a vacant throne. The game features card-driven conquest mechanics with heavy emphasis on bluffing, blind bidding, and tactical maneuvering as players attempt to claim locations and outmaneuver their opponents.
View GamePlayPunk
Design: Grégory Grard, Mathieu Roussel·Art: Xavier Gueniffey Durin
Zenith is a competitive hand management board game set in a solar system where players struggle to gain influence over five planets (Mercury, Venus, Earth, Mars, Jupiter) to control the senate. Utilizing multi-use cards and tactical diplomacy, players compete as Humans, Robots, and Animods to unite the planets.
View GameFar Off Games, Rawstone
Design: Cody Miller, Ira Fay·Art: Tess Anderson, Caravan Studio, Lina Cossette, David Forest, Philipp Ach, Kirk Hamilton
Arydia: The Paths We Dare Tread is an open-world, cooperative, campaign-based, fantasy role-playing board game. Players, as Exiles, explore the lands of Arydia, fighting and questing to earn their way home and a pardon from exile. It features a 'green legacy' system, allowing the game to evolve over time without permanent destruction of components.
View GameCMYK
Design: Richard Garfield, Takashi Ishida·Art: Angela Kirkwood
Magical Athlete is a chaotic racing game where players draft racers with wacky, game-breaking abilities and compete in roll-and-move races. Originally published in 2003, this 2025 edition features updated rules by Richard Garfield while maintaining the pure chaos and excitement of athletes with special powers competing in foot races.
View Gameuchibacoya, CrowD Games
Design: Totsuca Chuo·Art: Tatsuki Asano, Dave Kendall, Fredrik Eriksson
Sweet Lands is a heavyweight Euro-style strategy game where players build candy empires and cities of sweets. With over 200 cards, 14 unique characters, and 449 wooden tokens, players compete to claim the crown of confections through careful resource management and strategic planning.
View GameTricktakers Games
Design: Hiroken·Art: MUJUNSHA
Eternal Decks is a limited communication cooperative card game where players work together to complete stage objectives before any player runs out of actions. Players manage decks of cards while combating restless eternals, with the puzzle evolving as new decks are unlocked through completing specific objectives.
View GameCMYK, Choo Choo Games, Korea Boardgames, Strohmann Games, TLAMA games
Design: Jon Perry·Art: Cécile Gariépy
Hot Streak is a chaotic mascot racing and betting game where players secretly add cards to influence races while betting on which mascot will win. Players draft betting tickets, contribute cards to the race deck, then watch and scream as four mascot figures race along a ridiculously long pull-out racetrack.
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