The Crew is a cooperative trick-taking card game where players work together as astronauts on a space mission to reach Planet Nine. Players must complete specific objectives by winning particular tricks in particular orders, all while having limited ability to communicate with each other. The game features 50 missions of increasing difficulty recorded in a logbook.
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The Verdict
based on 33 reviews
“If you enjoy trick-taking games, The Crew is one you can’t pass up trying out. I think what you get with this game that sets it apart from any other trick-taking game I have played is near-infinite replay value and varying complexity.”
The reviewer highly recommends "The Crew: The Quest for Planet Nine," calling it one of the best games he has played that year and the previous one. He praises its cooperative trick-taking mechanism, highlighting its novelty and how it re-examines the genre, making it an excellent game for both seasoned trick-taking players and newcomers.
“The Crew scoops prize for best ‘Expert’ board game.”
“Boardgame Brody loves bringing his old love of trick taking and adding a modern twist in his video review of The Crew: The Quest for Planet Nine by KOSMOS.”
The reviewer enthusiastically recommends The Crew: The Quest for Planet Nine, calling it a great and enjoyable cooperative trick-taking game that he and his co-player frequently play.
Tom Vasel found 'The Crew: The Quest for Planet Nine' to be a phenomenal game, appreciating its excellent combination of cooperative trick-taking and the fascinating, limited communication that drives strategic negotiation.
The reviewer enthusiastically recommends "The Crew: The Quest for Planet Nine," highlighting its highly enjoyable cooperative trick-taking mechanics, engaging puzzle-solving, and a mission-based campaign that remains compelling despite a whimsical theme.
The reviewer enthusiastically praises "The Crew: The Quest for Planet Nine" as one of the best trick-taking games they've ever played, highlighting its expertly designed and balanced cooperative gameplay, engaging missions, and unique integration of story into mechanics, despite some minor setup fiddliness.
ProZD highly recommends 'The Crew: The Quest for Planet Nine,' praising its clever and satisfying cooperative trick-taking mechanics, stating it's hard to put down and an 'easy must buy' for its engaging gameplay and variety of missions.
The reviewer highly recommends 'The Crew: The Quest for Planet Nine,' describing it as a simple, fun, and almost miraculous game with immense replay value due to its varied scenarios and victory conditions.
The reviewer enthusiastically recommends "The Crew: The Quest for Planet Nine," praising it as a highly engaging cooperative trick-taking card game with significant replay value through its 50 unique missions, despite some potential difficulty with two players or higher player counts.
The reviewer highly praises 'The Crew: The Quest for Planet Nine' as a fantastic, accessible, quick, and riveting trick-taking card game, especially recommending it as an excellent starting point for newcomers to the genre.
The reviewer found The Crew: The Quest for Planet Nine to be an excellent and awesome cooperative trick-taking game that they thoroughly enjoyed, praising its trick-taking aspects and mission progression.
The reviewer enthusiastically recommends 'The Crew: The Quest for Planet Nine' as a highly enjoyable cooperative trick-taking game that effectively teaches valuable social skills, such as coping with losing and collaborative play without a single dominant player, thanks to its unique communication restrictions.
Rahdo found 'The Crew: The Quest for Planet Nine' to be an exceptionally enjoyable and highly replayable cooperative trick-taking game, deeming it a 'total keeper' despite a few minor nitpicks, and highlighted its excellent value for money.
The reviewer highly praises The Crew: The Quest for Planet Nine as an excellent cooperative trick-taking game that avoids the common issue of 'quarterbacking' in co-op games and features engaging, progressively challenging missions, though they express a desire for more missions beyond the included fifty.
“At its typical retail price of around £12–£15, it is one of the better value buys in hobby gaming. Fifty missions in a box this small, with a complexity level that keeps it accessible, makes it easy to recommend for most households.”
“In conclusion, I highly recommend The Crew: The Quest for Planet Nine to all board game enthusiasts and players looking for a unique and engaging cooperative experience. Not only does the game boast captivating gameplay mechanics and stunning artwork, but it also offers robust player interaction and long-lasting replayability.”
“The Crew is a really clever game and even though it won't teach trick-taking everyone, it's the best game to do so that I have come across.”
The reviewers expressed significant enjoyment for 'The Crew: The Quest for Planet Nine,' praising its high replayability and the compelling challenge presented by its cooperative, restricted-communication trick-taking gameplay, particularly highlighting its optimal experience with 3 to 4 players.
“The Crew: The Quest For Planet Nine is a remarkable and engaging cooperative trick-taking game that masterfully redefines the genre, eliciting strong emotional investment akin to intense cooperative experiences like Space Alert and Pandemic Legacy, and surpassing other communication-limited card games.”
The reviewer praises "The Crew: The Quest for Planet Nine" as an incredibly clever and enjoyable cooperative trick-taking game that masterfully combines limited communication with mission-based objectives.
The reviewer highly praises "The Crew: The Quest for Planet Nine" as a hilarious cooperative trick-taking card game, highlighting the enjoyable chaos and excellent experience of attempting to complete missions.
The reviewer enthusiastically praises The Crew: The Quest for Planet Nine as an exciting cooperative trick-taking game with a captivating campaign of missions, noting its significant positive buzz.
The video provides a detailed learning and playthrough of 'The Crew: The Quest for Planet Nine', highlighting its cooperative trick-taking mechanics, limited communication, and progressive mission structure, suggesting it's an engaging and noteworthy game within the board gaming community.
“The Crew: The Quest for Planet Nine may not do enough to convert trick-taking haters, but it is a truly original take and arguably the best trick-taking game ever made.”
The reviewer, despite not typically being a fan of trick-taking games or limited communication in cooperative games, highly recommends The Crew: The Quest for Planet Nine, praising its engaging missions and replayability, making it a definitive addition for those who enjoy the genre.
The reviewer praises The Crew for transforming competitive trick-taking into a cooperative experience, offering an engaging and fun game suitable for casual play, warm-ups, or family gatherings, and ultimately recommends it as a valuable addition to a collection due to its low cost and variety.
The video highlights 'The Crew: The Quest for Planet Nine' as a cooperative trick-taking game suitable for playing and teaching, suggesting it's an enjoyable and engaging experience for groups.
The reviewer, Jeff, highly recommends 'The Crew: The Quest for Planet Nine,' giving it a strong 8.5, noting its excellent replayability and value, especially for fans of trick-taking games.
“The Crew: The Quest for Planet Nine deserves all the awards and attention that it got. It is a different trick-taking game in a very good way.”
“But while The Crew may not be the best game in its genre, it can be the right one. And that’s something much more important than sheer quality.”
The reviewer found 'The Crew: The Quest for Planet Nine' to be a victim of hype, ultimately boring, cumbersome, and annoying, failing to live up to expectations despite its cooperative trick-taking mechanics.
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