CMYK
Design: Matt Leacock, Matteo Menapace·Art: Mads Berg
Daybreak is a cooperative board game where players act as world powers working together to combat climate change. Players deploy policies and technologies through card-driven gameplay, building clean energy infrastructure, reducing emissions, and protecting vulnerable communities from crises. It features hand management and tableau building as core mechanisms.
View GameLibellud, Asmodee
Design: Oleksandr Nevskiy, Oleg Sidorenko·Art: Igor Burlakov, Xavier Collette
Mysterium is a cooperative board game where one player takes on the role of a ghost, and the other players act as psychics. The ghost, unable to speak, uses abstract vision cards to provide clues to the psychics, who must interpret them to deduce the true suspect, location, and murder weapon. Players work together to solve the ghost's untimely demise before their seven hours run out.
View GameShadowborne Games
Design: Jamie Jolly·Art: Dongbiao Lu, Francesca Baerald, Sean Jackson, Vladimir Buchyk, Dongjun Lu
Oathsworn: Into the Deepwood is a deeply thematic, tactical campaign RPG for 1-4 players. Set in the grimdark world of the Deepwood, players form a free company fighting for humanity's survival against unnatural horrors. The game features a massive campaign with legacy elements, an immersive narrative enhanced by audio narration, and challenging boss battles.
View GameBadgers from Mars
Design: Andy Richdale, Luke Badger, Paul Abrahams
Regicide Legacy is a cooperative, fantasy card game for 1 to 4 players, serving as a campaign-style follow-up to the original Regicide. Players embark on a journey across 12 perilous missions, utilizing a deck of cards and a legacy system involving stickers to track progress and evolving rules. It is described as challenging and builds on the base game's mechanics with a narrative campaign.
View GameRepos Production
Design: François Romain
So Clover! is a cooperative word-association board game where players work together to decipher clues. One player writes a single-word clue to connect two pairs of words on their clover-shaped card, and other players then try to reconstruct the original pairings. It's designed to be a social and engaging party game.
View GameUnexpected Games
Design: Corey Konieczka·Art: K. Wehner, Kaye Catledge, Giorgio Chiarella
Cozy Stickerville is a legacy city-building board game where players build a charming village over a campaign of ten in-game years. Featuring sticker placement and a choose-your-own-adventure narrative, the game focuses on creating a rewarding experience without traditional win/loss conditions, allowing players to guide their village through choices and resource management.
View GameCephalofair Games
Design: Isaac Childres·Art: Alexandr Elichev, Josh T. McDowell
A massive dungeon-crawling campaign game with tactical card-driven combat. Control unique mercenaries in a branching story where your choices have lasting consequences.
View GameChoo Choo Games, Salt & Pepper, Moon Crab Games, Frosted Games, Bro, HIT Games
Design: Justin Kemppainen·Art: Samuel R. Shimota
A solo and cooperative boss-battling board game about climbing and saving massive creatures. Players work together to remove binding crystals from colossal leviathans depicted across spiral-bound scenario books, combining climbing mechanics with strategic combat in a unique puzzle-adventure experience.
View GameFantasy Flight Games
Design: Michael Boggs, Nate French, Caleb Grace
Marvel Champions: The Card Game is a cooperative Living Card Game where players embody iconic Marvel superheroes and battle infamous villains. Players can customize their hero decks with different aspects and work together to thwart villainous schemes and defeat enemies in this strategic card-based adventure.
View GameEdition Spielwiese, Pegasus Spiele
Design: Johannes Sich·Art: Tobias Jochinke, Johannes Sich, Daniel Goll
MicroMacro: Crime City is a cooperative crime-solving hidden object board game where players take on the role of detectives. They investigate 16 distinct cases by locating clues and following narratives on a large, intricately detailed map of a fictional city. Players work together to uncover the story of each crime and solve the mysteries.
View GameContention Games
Design: Gary Dworetsky, Anthony Giovannetti, Casey Yano·Art: Anailis Dorta, Bruce Brenneise, Jose David Lanza Cebrian
A cooperative deck-building, dungeon-crawling adventure based on the acclaimed video game. Players craft unique decks, encounter bizarre creatures, discover relics of immense power, and work together to Slay the Spire. The game features variable playing time of 45 minutes per player and includes a companion app.
View GameKosmos, Thames & Kosmos
Design: Thomas Sing·Art: Marco Armbruster, Sensit Communication GmbH
The Crew is a cooperative trick-taking card game where players work together as astronauts on a space mission to reach Planet Nine. Players must complete specific objectives by winning particular tricks in particular orders, all while having limited ability to communicate with each other. The game features 50 missions of increasing difficulty recorded in a logbook.
View GameFar Off Games, Rawstone
Design: Cody Miller, Ira Fay·Art: Tess Anderson, Caravan Studio, Lina Cossette, David Forest, Philipp Ach, Kirk Hamilton
Arydia: The Paths We Dare Tread is an open-world, cooperative, campaign-based, fantasy role-playing board game. Players, as Exiles, explore the lands of Arydia, fighting and questing to earn their way home and a pardon from exile. It features a 'green legacy' system, allowing the game to evolve over time without permanent destruction of components.
View GameCephalofair Games
Design: Isaac Childres·Art: Alexandr Elichev, Josh T. McDowell, Francesca Baerald, David Demaret
Frosthaven is a cooperative, legacy-style dungeon crawler and campaign game. It serves as a standalone adventure set in the frozen north, where players build up their outpost and explore numerous scenarios. The game features new characters, races, and complex strategic play, expanding upon the acclaimed Gloomhaven system.
View GameCephalofair Games
Design: Isaac Childres
Gloomhaven: Jaws of the Lion is a cooperative campaign board game set in the Gloomhaven universe. It serves as an accessible entry point to the series, offering a streamlined 25-scenario campaign. Players vanquish monsters through strategic cardplay with unique, customizable character decks, supporting 1-4 players.
View GameScorpion Masqué
Design: Luc Rémond·Art: Eric Hibbeler, Adrien Rives
Sky Team is a cooperative game for two players where you embody a pilot and co-pilot silently working together to land an airplane. Players use dice placement to manage their cockpit, adjusting speed, flaps, landing gear, and other crucial elements, all while navigating increasingly challenging scenarios without direct verbal communication during their turns. It's a quick, immersive, and rewarding experience focused on teamwork and strategic planning.
View GameGames7Days, Keep Exploring Games, Lotus Frog, Red Raven Games, Banana Games, dV Giochi, Lavka Games
Design: Ryan Laukat·Art: Ryan Laukat
Sleeping Gods is a cooperative campaign adventure game where 1-4 players become Captain Sofi Odessa and her crew, lost in a strange world in 1929 aboard their steamship, the Manticore. It features an open-world storybook experience with exploration, mystery, and branching narrative paths that can be played across multiple sessions.
View GameAsmodee, Office Dog
Design: Bryan Bornmueller·Art: Elaine Ryan, Samuel R. Shimota
A narrative-driven cooperative card game that weaves trick-taking mechanics into the story of The Two Towers. This standalone continuation follows chapters 19-36 of gameplay, allowing players to take on the roles of heroes and villains in Tolkien's legendary work.
View GameAsmodee, Space Cowboys
Design: Raymond Edwards, Suzanne Goldberg, Gary Grady·Art: Neriac, Pascal Quidault, Bernard Bittler, Arnaud Demaegd
A cooperative mystery game where players take on the role of the Baker Street Irregulars, investigating crimes in Victorian London. The game features 10 challenging cases where players follow leads, gather clues, and attempt to solve mysteries using deduction and logic, competing to match or beat Sherlock Holmes' own solutions.
View GameTricktakers Games
Design: Hiroken·Art: MUJUNSHA
Eternal Decks is a limited communication cooperative card game where players work together to complete stage objectives before any player runs out of actions. Players manage decks of cards while combating restless eternals, with the puzzle evolving as new decks are unlocked through completing specific objectives.
View GameRepos Production
Design: Ludovic Roudy, Bruno Sautter
Just One is a cooperative party game where players work together to guess mystery words. One active player tries to guess a word based on unique one-word clues given by the other players. The challenge lies in providing clever clues that are unique, as identical clues are removed.
View GameAsmodee, Filosofia Éditions, Z-Man Games, Devir
Design: Rob Daviau, Matt Leacock·Art: Chris Quilliams
Pandemic Legacy: Season 1 is a cooperative board game where players work together as a team to save humanity from mutating diseases spreading across the world. It features a unique legacy system with a persistent campaign that introduces new rules, story turns, and permanent changes over multiple game sessions.
View GamePegasus Spiele, Cocktail Games, Galápagos Jogos, Devir
Design: Hisashi Hayashi·Art: Dominique Ferland
Bomb Busters is a cooperative deduction game where players work together to defuse bombs by deducing and cutting unseen wires of different values. Players face various missions and scenarios, relying on limited communication, memory, and strategic thinking under time pressure to succeed.
View GameGreater Than Games
Design: R. Eric Reuss·Art: Jason Behnke, Loïc Berger, Loïc Billiau, Kat G Birmelin, Cari Corene, Lucas Durham, Rocky Hammer, Sydni Kruger, Nolan Nasser, Moro Rogers
Play as powerful spirits defending your island from colonizers. A complex cooperative game with unique asymmetric powers and escalating tension.
View GameThames & Kosmos, IELLO, Kosmos
Design: Thomas Sing·Art: Marco Armbruster
The Crew: Mission Deep Sea is a cooperative trick-taking card game where players work together as members of a deep-sea expedition searching for the lost continent of Mu. Players must complete various mission objectives while playing silently with limited communication, making each mission a unique puzzle of teamwork and strategy.
View Game