77

Septima is a competitive, highly interactive strategy game of witchcraft where players act as the leader of a witch coven in the town of Noctenburg. Players must prove their worth by brewing potions, healing, and navigating the town's suspicion.

77

The Verdict

based on 14 reviews

Positive 0%
Mixed 0%
Immersive and charming witchcraft theme
Engaging simultaneous action selection mechanism
High-quality production and components
Rewarding player interaction and tension
Fidgety witch hunter management
Repetitive core gameplay loop
Punishing resource constraints
90
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
ThinkerThemer, Amy & Maggie (ThinkerThemer)Video

The reviewers find the game highly thematic and engaging, praising its tension and low facilitation while offering minor feedback on the rite track.

90
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
DicebreakerArticleTop List

Septima offers a harmonious blend of competitive and cooperative play, featuring simultaneous card selection, beautiful artwork, and engaging mechanics surrounding community management and witch trials.

See list
89
StatedThis reviewer gave their own score. We only converted it to our 0–100 scale.
Zatu Games, Lucianne SarsonArticle

Septima offers an engaging and thematic action-selection mechanism with a clever risk-reward system regarding suspicion and hunters. The reviewer praises its strong integration of theme, replayable goals, and rewarding depth.

85
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
BoardGameCo, Alex RadcliffeVideo

The reviewer examines Septima's witch-themed gameplay, focusing on its simultaneous action selection, coven building, and tension around suspicion and witch trials.

85
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Neon Gorilla, Neon GorillaVideo

The reviewer highlights the game's unique simultaneous action selection, high-end production quality, and rewarding strategic depth. They conclude that it is an engaging and underrated title well worth keeping in the collection.

85
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Cardboard Minute, Cardboard MinuteVideo

The reviewer shares thoughts on the solo mode, highlighting how the automated opponent functions and evaluating whether the lighter weight works well for a solo experience.

80
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
The Broken Meeple, The Broken MeepleVideo

The reviewer examines Septima's simultaneous action selection, witch-hunting mechanics, and interactive coven management, offering a generally positive breakdown of how it plays.

80
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Board Gaming Ramblings, Board Gaming RamblingsVideo

The reviewer explores the mechanics and thematic elements of Septima, highlighting its engaging witches-and-covens premise alongside how the simultaneous action selection and interaction play out on the table.

80
StatedThis reviewer gave their own score. We only converted it to our 0–100 scale.
Beastie Geeks, DavidArticle

Septima successfully blends a rich witchcraft theme with deep, strategic Euro-style gameplay, offering high replayability and asymmetrical factions. While not Mindclash Games' absolute best title, it remains a rewarding and visually stunning experience.

75
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Not Bored Gaming, Mark DaintyVideo

The reviewer examines the solo mode of Septima, discussing how well the automated opponent translates the game's interactive elements and whether it delivers a satisfying solo experience.

70
StatedThis reviewer gave their own score. We only converted it to our 0–100 scale.
Meeple Mountain, Justin BellArticle

Septima is a mechanically solid thematic game about running a witch coven, but it suffers from excessive flow-killing upkeep and underwhelming auction mechanics, especially given publisher Mindclash Games' high standards.

60
StatedThis reviewer gave their own score. We only converted it to our 0–100 scale.
The Dice Tower, Graeme AndersonVideo

The reviewer shares a positive take on Septima, highlighting its engaging thematic integration of witchcraft, social deduction, and resource management mechanics.

60
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Gameward BoundArticle

Alas, I was hoping to really enjoy this one, but it went on for far too long and left me feeling exhausted and disappointed.

60
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Game Court, Game CourtVideo

The reviewer highlights Septima's gorgeous production and thematic artwork, but ultimately finds the actual gameplay mechanics to be somewhat underwhelming and unengaging.

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