82

In Machi Koro, players act as mayors of a Japanese 'Dice City' racing to develop their cities by building businesses, income-generating establishments, and four major landmarks before their opponents. Players roll dice on their turn to activate card effects, collect coins, and fund future purchases in this fast-paced, light engine-building game.

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82

The Verdict

based on 8 reviews

Positive 0%
90
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
The Opinionated Gamers, Dale YuArticle

Machi Koro offers enjoyable risk management regarding dice rolls and card activations, with multiple victory paths. Although the base card selection feels somewhat limited after a few plays, it remains an engaging 20-30 minute game.

85
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
The GuardianArticle

Machi Koro is a quick, charming dice-rolling city-builder that balances light strategy with randomness, though certain cards feel overpowered.

85
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
The Tabletop FamilyArticle

Machi Koro is a charming, fast-paced family dice game combining city-building and light strategy, though it suffers from low base-game replayability and high luck. It shines best at a full four-player count and offers great accessibility for kids around 8 and up.

80
StatedThis reviewer gave their own score. We only converted it to our 0–100 scale.
Meeple Mountain, Tyler WilliamsArticle

This anniversary edition of Machi Koro updates the classic dice-rolling engine builder with upgraded components like chunky coins and larger cards. It remains an accessible, highly replayable, and engaging entry-level game despite relying heavily on dice luck.

80
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Jesta ThaRogue, Jesta ThaRogueArticle

Machi Koro is a cute and frustrating dice-rolling city builder filled with swingy, random luck and player interaction. Despite its chaotic economy, the reviewer enjoys it enough to keep it in their collection and hopes an expansion will add more depth.

75
StatedThis reviewer gave their own score. We only converted it to our 0–100 scale.
AV Club, Keith LawArticle

Machi Koro is a quick, accessible engine-building family game where players buy cards to generate income and race to build landmarks. While fun for families and younger players learning probability, it is ultimately too luck-driven and lightweight for serious gamers.

72
StatedThis reviewer gave their own score. We only converted it to our 0–100 scale.
What's Eric Playing?Article

Machi Koro's 5th Anniversary Edition offers a cute, low-complexity dice-rolling engine builder that is great for beginners, though players must carefully balance building their tableau with saving for landmarks.

70
StatedThis reviewer gave their own score. We only converted it to our 0–100 scale.
Board Game QuestArticle

Machi Koro is a light, fast-paced dice-rolling and city-building game with great artwork, though base rules suffer from easily exploitable dominant strategies. Using the '10 card variant' and the Harbor expansion vastly improves replay value and makes it an enjoyable gateway game.

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