88

In Citadels, players take on new, secret roles each round to represent characters they hire to help them acquire gold and erect buildings. Players strategically choose roles like the Bishop, Warlord, Thief, or King to gain unique advantages and hinder their rivals, with the ultimate goal of being the first to complete their city.

88

The Verdict

based on 18 reviews

Positive 0%
Mixed 0%
Engaging hidden role selection
Tense bluffing and deduction mechanics
High replay value
Portable and compact size
Accessible rules for gateway players
Player elimination and aggressive targeting
Downtime with larger groups
Lengthy playtime for a card game
100
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
The Broken Meeple, Luke HectorVideo

A nostalgic look back at Citadels, highlighting how personal history and changing perspectives over time led to a revised rating for this classic card game.

100
StatedThis reviewer gave their own score. We only converted it to our 0–100 scale.
I Slay the Dragon, Jason MeyersArticle

The 2016 revised edition of Citadels successfully refreshes the classic role-selection and city-building game with gorgeous tarot-sized cards, quality components, and streamlined rules that enhance the tense psychological interaction.

95
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Board Game Halv, Matt HalvorsonArticle

Board Game Halv considers 'Citadels' a classic secret role and economic strategy game, highlighting its blend of hidden roles, character abilities, and resource management to build a kingdom, serving as a strong example within its genre.

95
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
The Dice Tower, Zee GarciaVideo

This video provides a complete overview and final thoughts on the 2016 edition of Citadels, highlighting its classic role-selection mechanics alongside updated components and new content.

90
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Board to Death TV, Board to Death TVVideo

Board to Death TV delivers a straightforward review of the classic role-selection card game Citadels, detailing its mechanics, pacing, and interactive elements.

90
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Punchboard, AdamArticle

Citadels remains a brilliant, fast-paced game of drafting, bluffing, and hidden roles that heavily influenced modern social deduction and card games. Even after a quarter-century, its elegant mechanics and tense character interactions make it a timeless essential for any collection.

90
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
GameosityVideo

Gameosity highlights the refreshed art, updated rules, and expanded role variety of the classic card-drafting game, confirming it remains a timeless tabletop favorite.

90
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
The Game Dork's Gaming Corner, The Game DorkArticle

The reviewer finds Citadels to be a fun and exciting game, particularly enjoying the strategic choices involved in selecting characters each round and deciding on a turn's strategy.

90
StatedThis reviewer gave their own score. We only converted it to our 0–100 scale.
AV Club, Keith LawArticle

Citadels remains an exceptional social game for larger groups, enhanced by the big box edition's expanded role options and customizability, though it suffers from some downtime at maximum player counts.

85
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
BoardGameBollocks, MattVideo

This retrospective review examines Citadels, weighing its classic role-selection mechanics and social deduction elements against modern game design to see if it holds up.

85
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
3 Minute Board Games, J Carmichael and S RodgersVideo

This quick overview highlights the classic card-drafting and bluffing mechanisms of Citadels, explaining how players choose secret roles each round to build medieval districts while trying to outwit opponents.

85
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Starlit Citadel, Kaja Sadowski and Joanna GaskellVideo

This review outlines Citadels' card-drafting mechanics, role selection, and strategic bluffing. The hosts highlight its engaging player interaction and scalability while noting occasional downtime with larger groups.

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