BoardGame Verdict
82

Century: Eastern Wonders is a competitive board game where players explore the high seas to establish new spice trading networks among islands. It is the second game in the Century series, building upon hand-management mechanics and introducing a modular board where players place outposts to perform resource conversion. Players strategically manipulate spices to gain victory points.

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82

The Verdict

based on 17 reviews

Positive 0%
Mixed 0%
The addition of a modular board and ship movement creates a more intricate and engaging spatial puzzle.
It offers enhanced replayability due to the variable market tile setup each game.
The innovative ability to combine with "Century: Spice Road" to form "Century: From Sand to Sea" is a significant draw, often considered the best way to play.
The game provides a deeper strategic experience and more player interaction through board presence and outpost building.
Features good quality components and improved artwork.
Gameplay can be longer than advertised, often extending beyond the stated 30-45 minutes.
Some players find it less streamlined and slower than the original "Century: Spice Road".
Certain bonus tiles, like extra movement, can feel significantly more powerful or essential, potentially leading to less diverse strategic choices.
A few critics note that the base game, when played alone, doesn't always live up to the luster of "Spice Road" or the combined "From Sand to Sea" experience.
90
Shut Up & Sit Down, Paul and Quinns (Shut Up & Sit Down)Video

Shut Up & Sit Down found Century: Eastern Wonders to be a fresh and entertaining board game, offering a solid and enjoyable experience that they considered superior to its predecessor, Century: Spice Road. They highlighted its ability to provide engaging gameplay that ranks highly among board games in general.

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90
Rahdo Runs Through, Rahdo (Richard Ham)Video

Rahdo considers Century: Eastern Wonders to be a very sharp and fast-playing game, highlighting its easy teachability and interesting world traversal mechanics, ultimately deeming it his favorite standalone game in the Century series.

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90
Big Red BarrelArticle

“On its own, Eastern Wonders is a great game at a great price. I’d recommend this over Spice road without hesitation. I’d recommend it full stop.”

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90
Polyhedron Collider, AnonymousArticle

“I think it’s fair to say that I quite like Eastern Wonders (and by association, Sand to Sea). It’s a great advancement of Spice Road and the inclusion of both games to make a third is quite ingenious.”

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90
Nersi Games, NersiVideo

The reviewer highly praises "Century: Eastern Wonders" for its enhanced player interaction and consistent market opportunities for all players, finding it a compelling experience despite a minor complaint about the slickness of the player boards.

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85
Creaking Shelves, Tom VaselVideo

Tom Vasel views Century: Eastern Wonders as a solid sequel to Century: Spice Road, providing a deeper, more complex experience focused on a board rather than cards, which he recommends for players who enjoyed the original and desire additional strategic layers. He particularly appreciates the combined 'From Sand to Sea' experience, blending elements of both games.

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85
Party Tails Games, NathanVideo

The reviewer finds 'Century: Eastern Wonders' to be a very fun game that he likes quite a bit, appreciating its increased player interaction and easier-to-grasp spatial strategy compared to 'Century: Spice Road,' though he notes it lacks the same initial novelty and simplicity.

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85
Chairman of the Board, NathanVideo

The reviewer finds 'Century: Eastern Wonders' to be a very fun game that offers more player interaction and a more accessible spatial strategy than its predecessor, 'Century: Spice Road'. Although it's slightly more complex and less novel in its simplicity, the customization offered by bonus tiles makes it an enjoyable experience.

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85
The Dice Tower, Tom VaselVideo

Tom Vasel found Century: Eastern Wonders to be a very good game, offering a more complex and interactive experience than its predecessor, Century: Spice Road, by focusing on a board instead of cards. While he slightly preferred the simplicity of Spice Road, he highly recommended Eastern Wonders, especially when combined with Spice Road.

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85
Love 2 Hate, Tom VaselVideo

The reviewer highly regards "Century: Eastern Wonders" as a good and enjoyable game, particularly for those seeking a deeper and more strategic experience than its predecessor, "Century: Spice Road." While it doesn't achieve the groundbreaking status of the original, it offers enhanced player interaction and less reliance on luck.

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80
GLHF Board Games, Tom VaselVideo

Tom Vasel views Century: Eastern Wonders as a more cerebral board game with stronger player interaction and minimal luck, appealing to those who enjoy a spatial puzzle. While he finds it to be a good standalone game, he ultimately favors the simpler Century: Spice Road and the combined experience of Century: From Sand to Sea.

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80
Nerdly, Matthew SmailArticle

“As a huge fan of Spice Road, it’s easy for me to recommend Eastern Wonders. It’s a game that continues on the same theme (it is very similar to Spice Road and even shares some identical parts) and so won’t appeal to those who didn’t like the original, I don’t think.”

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