Wroth is a highly strategic area control wargame where 1-4 players lead warring factions. Players march their armies across the Drudgeon peninsula to grab gemstones and fight for control of regions using dice drafting and unique faction abilities. The game features competitive, solo, and cooperative modes, praised for its quick setup, easy teach, and surprising strategic depth.
The Verdict
based on 27 reviews
Tim Chuon expresses immense enthusiasm for 'Wroth,' declaring it his top game due to its engaging gameplay and overall outstanding design, making it a highly recommended experience.
“I’m not going to bury the lede here: Wroth is my current front-runner for my Game of the Year.”
“The reviewer praises Wroth as a smart, streamlined area control game with accessible asymmetry, fast gameplay, and excellent components, making it a strong addition for tactical battle fans, though the cooperative mode has minor flaws.”
The reviewer highly praises 'Wroth' as an asymmetrical area control game with stunning artwork, easy-to-learn rules, and fast, frantic gameplay, noting its accessibility and rapid pace.
The reviewer highly praises "Wroth" for its engaging blend of area control and dice drafting, highlighting the enjoyment derived from its powerful, asymmetric factions and the quick, impactful gameplay that offers significant decision-making opportunities.
Grant Lyon expressed excitement for Wroth, praising Chip Theory Games' venture into medium-weight games with amazing production, and highlighting the strategic depth and replayability offered by its asymmetrical factions.
“GamesReviews.com found "Wroth" to be a fantastic and enjoyable area control game, even for those who typically dislike the genre, highlighting its streamlined 60-minute gameplay and phenomenal production quality.”
The reviewers highly praise 'Wroth' as a fast-paced, aggressive, and well-balanced area control game with unique dice and asymmetric factions, making it straightforward to teach and enjoyable despite a minor critique regarding the board's size and color contrast.
The reviewer expressed enthusiastic impressions for Wroth's prototype, particularly praising the beautifully implemented asymmetry in factions and its core mechanics, despite finding the solo AI to be quite challenging.
The reviewer highlights 'Wroth' as an asymmetric and brutal area control game with dice drafting, emphasizing its highly aggressive and dynamic tactical gameplay driven by each faction's unique abilities.
“Tho' there's depth in the drafting choices and the interaction between the various asymmetric factions, Wroth's relatively straightforward rules make it a remarkably accessible wargame.”
The reviewer highly recommends Wroth for its fast-paced and strategic competitive mode, where players feel powerful, but advises against the unbalanced and random cooperative mode, although finding the solo experience enjoyable.
“The solo and competitive games were both really good and saved the game for me; it’s staying in my collection.”
“For me Wroth will be in my 5 top games played in 2025. I missed playing an elegant, straight to the point, dudes on a map game.”
The reviewer finds Wroth to be a successful and enjoyable asymmetric area control war game that delivers clever faction dynamics within an hour, though notes some initial challenges with rulebook terminology.
“I like both the look and the gameplay of the Venna Faction. While it doesn't add the elusive 5th player to Wroth, it's a great addition if you are looking for more asymmetrical variety to crank things up in Wroth.”
“Wroth is a tight, lean, area-controlling machine, all taking just about as long as it says on the box.”
The reviewer found Wroth to be an engaging area control game, highlighting its streamlined gameplay and well-explained mechanics that make for a solid player-versus-player experience.
Wroth offers a streamlined and engaging competitive area control experience with impressive production values and unique asymmetric factions, despite its widely criticized and poorly implemented solo and cooperative modes.
The reviewer highlights Wroth as a colorful and approachable area control game that is especially fun for those new to board games, noting its tactile components and straightforward gameplay. However, for seasoned players, the reviewer suggests that there are other area control games that might offer more depth or a more compelling experience.
The reviewer found 'Wroth' to be a surprisingly fun game, especially in its competitive mode, despite initial hesitation and widespread negative reviews. However, they strongly cautioned against its poorly designed cooperative and solo modes, recommending it solely for competitive play.
The reviewer gave Wroth a B- grade, deeming it a 'fine' area control game, but expressed disappointment with the Kickstarter's presentation and the overall component quality for its price point.
The reviewer finds 'Wroth' to be a blast in its competitive mode, offering fast, tactical, and strategic gameplay with interesting asymmetric factions. However, they strongly criticize the solo and cooperative modes as poorly designed and not worth playing, making the game a 'weird' and not easy recommendation overall.
The reviewers both rated Wroth highly, praising its deep gameplay that belies its compact size, and particularly enjoyed the positive asymmetry of the factions which makes players feel powerful. They noted some minor production and graphic design points that could be improved, along with a learning curve to fully grasp the faction interactions.
The reviewer found Wroth's solo mode to be highly enjoyable, rating it positively for its puzzle-like quality. However, they strongly cautioned against the cooperative mode, describing it as unbalanced and frustrating.
The reviewer finds "Wroth" a peculiar recommendation due to its highly criticized and poorly designed solo and cooperative modes. However, they acknowledge that the competitive mode offers a fast-playing, fun experience with simple yet varied gameplay elements.

























