83

Wroth is a highly strategic area control wargame where 1-4 players lead warring factions. Players march their armies across the Drudgeon peninsula to grab gemstones and fight for control of regions using dice drafting and unique faction abilities. The game features competitive, solo, and cooperative modes, praised for its quick setup, easy teach, and surprising strategic depth.

83

The Verdict

based on 15 reviews

Positive 0%
Exceptional artwork and high-quality component production, often described as 'industry-defying' with vibrant 'neon-soaked fantasy' visuals and deluxe materials like neoprene mats and custom dice.
Streamlined rules and quick playtime (typically 60-80 minutes), making it easy to learn and fit into game nights without overstaying its welcome.
Asymmetrical factions that offer diverse and powerful strategic approaches, contributing significantly to replayability and ensuring each play feels unique.
Engaging and 'frenzied' player-versus-player interaction with satisfying combat, providing a refreshing take on the area control genre.
High approachability for an area control game, serving as a good entry point to the genre and for players unfamiliar with heavier Chip Theory Games titles.
The rulebook is frequently criticized for being unclear, poorly organized, or containing ambiguities that lead to edge cases and confusion.
Solo and cooperative modes are generally considered weaker and less impactful than the primary competitive player-versus-player experience, with some critics suggesting to skip them entirely if seeking a solo/co-op game.
Some action iconography and small text on player mats can be confusing or difficult to read, potentially leading to misinterpretations during gameplay.
100
StatedThis reviewer gave their own score. We only converted it to our 0–100 scale.
Board Game QuestArticle

The reviewer highly praises Wroth as a potential Game of the Year front-runner, citing its exceptional art, production, and brilliant twists on the area control genre. They commend its refreshing player interaction despite minor rulebook issues and unnecessary co-op modes.

100
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Tim Chuon, Tim ChuonVideo

The reviewer offers a highly positive take on "Wroth," highlighting its engaging area control and asymmetric powers. He finds it "super fun" and backs the game, anticipating enjoyable experiences across various player counts.

90
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
GamesReviews.comArticle

Wroth is a surprisingly engaging area-control game for its tight structure, predictable turns, and diverse faction play, making it accessible even for genre skeptics. Its public dice drafting offers strategic depth and quick playtime, despite rewarding experienced players.

90
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Beastie GeeksArticle

Wroth is lauded as a smart, streamlined area control game with accessible asymmetry, fast gameplay, and excellent components. Its solo and competitive modes are praised for tactical depth, though the cooperative mode is considered less polished, making it a strong choice for quick, strategic game nights.

90
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
BoardGameCo, BoardGameCoVideo

The reviewer highly praises "Wroth" for its engaging blend of area control and dice drafting, highlighting the enjoyment derived from its powerful, asymmetric factions and the quick, impactful gameplay that offers significant decision-making opportunities.

85
StatedThis reviewer gave their own score. We only converted it to our 0–100 scale.
Zatu GamesArticle

The reviewer highly recommends Wroth as a streamlined 'dudes on a map' territory control game, appreciating its elegant asymmetry and distinct art style. They view it as a simpler, more direct alternative to games like Root, despite minor issues with the rulebook and a thin theme.

85
StatedThis reviewer gave their own score. We only converted it to our 0–100 scale.
coopgestalt, coopgestaltArticle

The reviewer highly praises Wroth's exceptional artwork and premium, waterproof components. They found the rulebook generally good but noted issues with setup clarity. Despite an unconventional learning path requiring competitive play before solo, the game proved effective for teaching and offered engaging experiences across its different modes.

85
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
One Stop Coop Shop, MikeVideo

The reviewer expressed enthusiastic impressions for Wroth's prototype, particularly praising the beautifully implemented asymmetry in factions and its core mechanics, despite finding the solo AI to be quite challenging.

85
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Board's Eye ViewArticle

The reviewer describes Wroth as a fast, highly tactical area-control wargame, praising its high-quality components, accessible rules, and replayability despite the board's potentially polarizing psychedelic art. The game offers engaging asymmetric factions and a satisfying player experience.

80
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Liege of Games, Liege of GamesVideo

This video appears to be a review of the board game Wroth, focusing on its asymmetric area control mechanics and map-based gameplay. It likely discusses the tactical battles and dynamic elements of the game.

80
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Board Game Hangover, Board Game HangoverArticleTop List

The video includes 'Wroth' in a ranked list of popular board games. One host stated a preference for 'Luthier' over 'Wroth', noting that 'Luthier' was ranked number 10.

See list
75
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
The Dice Tower, Mike Dilisio and Camilla CleghornVideo

The Dice Tower reviewers found Wroth to be a unique and recommended product, giving it a score of 7.5 out of 10. They highlighted its simple core rules, which are enhanced by the game's asymmetric factions.

75
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
The Cardboard HeraldVideo

The review from The Cardboard Herald discusses Wroth as a fast, brawly area control game. While enjoyable and quick to play, the cooperative and solo modes are noted as poorly designed, leading to a mixed recommendation.

75
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Shut Up & Sit Down, Matt (Shut Up & Sit Down)Video

This video offers a vibrant review of Wroth, an area control board game. The game is described as a visually appealing and tactile experience with chunky components, suggesting a broadly enjoyable reception.

75
InferredThis reviewer didn't give a numbered score. We read the review and inferred a 0–100 score from what they said. Did we get it wrong? Please report it, we'll fix it.
Rahdo Runs Through, RahdoVideo

Rahdo describes 'Wroth' as a fast-paced, direct area control game with vibrant aesthetics. He highlights the game's tight and confrontational gameplay, likening it to a 'knife fight in a very colorful phone booth'.

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