In Air, Land, & Sea, you serve as the Supreme Commander of your country's military forces, carefully deploying your forces across three theaters of war: air, land, and sea. This fast-paced two-player card game features tactical head-to-head combat where players must strategically play face-up cards to matching theaters or reinforce them with face-down cards while managing victory conditions.
The Verdict
based on 16 reviews
“I would suggest people look past the theme of Air, Land, & Sea and discover a super tense, and surprisingly deep hand-management game. The gameplay here is about as much as you can get out of 18 cards and some tokens.”
“Air, Land, & Sea is an exhilarating back-and-forth two-player battle. It's quick, it's tense, it's everything I want out of a two-player game. Then you throw in the early forfeit rules and you've got a masterpiece.”
“Air, Land & Sea is a head-to-head card game duel in its simplest and purest form. Edited exquisitely to have the minimum inside the box to still offer maximum gameplay.”
“Nothing about this game is complicated and yet literally everything about it is hard there's just no such thing as a dull game of air land and sea”(13:37)
“Air land and sea is incredibly rewarding both in how it scores points as well as the gameplay itself”(7:19)
“Otherwise, this is a brilliant lightweight two-player game, and it just demonstrates how much you can do with so little. I will keep this one in my collection.”
“I would confidently say this is a great villa game and a great two player game i highly recommend this one if you like your clever little card games you like these little interlocking mechanisms and some good tug of war”(11:01)
“But as a game engine, this one makes for a perfectly enjoyable quick filler. Can play it in 10 minutes, 15 minutes, perfect for a lunch break. Travels very well. So, I'm very pleased with Air, Land, and Sea, an excellent light game.”(9:41)
“The result is a fiendishly smart game, and deceptive, given how its small format camouflages many of its best aspects. Like the best Schotten-tots, it rewards repeat plays and familiarity with its cards. Even better, it gradually reveals new ways to play.”
“There's not a thing I would change about this game. Honestly, I don't have a knock against it. It's a small box, you can drop in a backpack, you can bring it almost anywhere.”(8:40)
“This is a brilliant two player game. Refined to the minimum yet providing the maximum from the sum of its parts.”
“I was very impressed by air land and c and i'm hoping to play it more in the future”(6:40)
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