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**Dungeon Crawling** is a board game mechanism where players explore interconnected rooms or areas (the "dungeon"), typically revealing new spaces as they move through doorways or passages. Players usually face monsters, collect treasure, and work toward objectives like finding an exit or defeating a boss, with the dungeon layout often discovered gradually rather than being fully visible from the start. For example, in a dungeon crawling game, you might start in an entrance room, then choose to go through the north door to reveal a new room tile containing a treasure chest and a goblin to fight, then continue exploring by opening the east door to discover what lies beyond.
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